Dungeon ARPG - a game project in progress
The special thing about this game will be that each player can design their own dungeon from rooms, monsters, traps and countless furnishings individually and in a challenging manner. In a class-free system, you can determine the focus of your hero through a huge stats / skill tree. On the hunt for the perfect item, it will also be helpful to take a look at the auction house, where you can trade with other players.
After working the last months on the game concept it is time to start with the development.
I've started with building prototypes for all major parts of the game first before putting them all together or focussing too much on one small part of the game. After showing the first two prototypes on Reddit and receiving awesome feedback I've decided to start this dev-log.
The dev-log will put all those posts together and I'll collect the important feedback from all of you. As this project is not a small one where details are crucial, it is very important for me that I receive as much feedback (from players, other developers, etc.) as possible to keep the project on track.
Thanks in advance,